GAMLEC
Learn to Play – Play to Learn
(IN CONSTRUCTION)

Game Board

You can download the Game Board and print all components you need to play.

Card decks gallery

You can visit the Card decks gallery section with downloadable playing cards.

Guidelines

In the Guidelines section you will find all information you need to set up the game.

Do-it-yourself gallery

You can explore the Do-it-yourself gallery with downloadable card templates to create your own learning content tailored to your specific needs.

Background

For those who are interested in research and in-depth information about game-based-learning and related educational methodologies, we suggest to read the Educational Framework in the Background section.

Game Board

Here you can find and download the Game Board in two versions:
(1 page size 63cm x 59,4cm)
Full-size version
(1 page size 63cm x 59,4cm)

Below you can download the full-size version of the board for self-print and for professional printers in the following languages: English (EN), German (DE), Italian (IT), Lithuanian (LI) and Dutch (NL)

Self-print of the full-size version

Professional-print of the full-size version

For the professional printing of the full-size version of the GAMLEC board we suggest the following:
– Printing must be done on paper with a minimum weight of 300gr + matt lamination.
– For the folds it is advisable to tell the printer to make a half cut vertically (up to the center) to facilitate the closing of the board.

(6 pages size A4 21cm x 29,7cm)
Self-print version
(6 pages size A4 21cm x 29,7cm)

Below you can download the version of the board you can easily print on any printer and put the 6 pieces together
in the following languages: English (EN), German (DE), Italian (IT), Lithuanian (LI) and Dutch (NL)

Card Decks

There are two major groups of cards: the cards that contain learning content about what is beneficial to the ​Quality of Life of the care home residents, and the cards that contain learning content about what is detrimental to their ​Quality of Life. These groups are suitable for all players, professional staff, volunteers, family members, and the residents themselves.

A third group of cards has been added for professional staff only. The learning content of these cards is put in a way that in order to play the players need specific knowledge or experience on the job, that is possessed only by professionals. Accordingly, these cards are used exclusively when professionals only are playing.

For the specific version of the learning board game to be played exclusively with a Game Coach, a fourth category of cards has been created. The content of this category consists in tasks to be completed by teams playing against each other. All tasks contained in these cards need to be accompanied by a Game Coach who offers instructions, help and guidance to the players.

Below you can find and download all the card decks categories:

Example of a Beneficial Card
The Beneficial Cards

This is the set of cards with content that is beneficial to the Quality of Life (QoL) of dependent care home residents. It reflects:
– Desired behaviour
– Best practices
– Examples of how existing issues have been solved (creatively)
– Creative ideas apt to improve the QoL of care home residents.

Example of a Detrimental Card
The Detrimental Cards

This is the set of cards with content that is detrimental to the Quality of Life (QoL) of dependent care home residents. It reflects:
– Undesired or inappropriate behaviour
– Formal rules, as well as the rules of “the hidden agenda” applied in a nursing home that are detrimental to the quality of life of dependent older people, and that do not respect and/or fulfill the criteria listed in the Compendium
– Examples and stories that depict the contrary of what is listed in the Compendium

Example of a Good Fairy Card
The Good Fairy Cards

This set of cards reflects the softer criteria listed in the Compendium, that, given the scarcity of resources in nursing homes, might be considered as “lush”, unnecessary “luxury”, “wishful thinking” or “nice to have”, but also “not really necessary” and are therefore provided by a Good Fairy.

Example of an Evil Fairy Card
The Evil Fairy Cards

The content of this set of cards reflects inappropriate behaviour. Anything that can be perceived as rude, mean or even violent is attributed to the “Evil Fairy”. It is up to her to be the protagonist of any kind of undesired or inappropriate behaviour.

Below you can download all available cards in English (EN), German (DE), Italian (IT), Lithuanian (LI) and Dutch (NL):

Cards for Professional Care Staff
Example of a Card for Professional Care Staff

This deck of cards is for professional care staff only. It focuses on specific knowledge that these players are supposed to have, and is related to the criteria listed in the Compendium.

Below you can download this card group in the following languages: English (EN), German (DE), Italian (IT), Lithuanian (LI) and Dutch (NL)

Cards for the version with a Game Coach
Example of a Card for the version with a Game Coach

This version of the game adds special focus on team work, cross-functional exchange on the objectives of the learning board game without a Game Coach as well as collaboration between all players irrespective of their roles: professional carers, volunteers, family members, or even residents.

Below you can download this card group in the following languages: English (EN), German (DE), Italian (IT), Lithuanian (LI) and Dutch (NL)

Guidelines And Rules

Here you find all you need to get prepared: the guidelines and the rules to play the GAMLEC learning board game in two versions.

Guidelines

This document contains the Guidelines of the GAMLEC learning board game.

View online:
(Soon available)


Print version:
(Soon available)

Rules without Game Coach

This document contains the Rules of the GAMLEC learning board game to be played without a Game Coach.

Instructions for the Game Coach

This document contains the instructions for the Game Coach for every single card of this group.

Rules with a Game Coach

This document contains the Rules of the GAMLEC learning board game to be played with a Game Coach.

Do-it-Yourself Gallery

Here you will find a document containing all information and instructions you need to create your own cards:

Here you will find a set of downloadable and editable card templates to create your own learning content tailored to your specific needs:


Theoretical Background

Here you will find the National Reports, the Compendium, the Learning Goal and Educational Objectives, and the Educational Framework.

Learning goal and objectives

The overall aim of the game is to contribute to continuously improve the Quality of Life of dependent seniors in care homes through continuous learning on different levels.

The educational objectives of the learning board game go beyond the acquisition of the sheer knowledge of the indicators and criteria contained in the three categories of the Compendium: autonomy, dignity and social participation. The educational objectives actually represent a further break down of the different aspects of the overall learning goal.

Below you will find the document containing the overall learning goals and educational objectives of the GAMLEC Learning Board Game. The document is available in English (EN):

Educational Framework for the GAMLEC Board Game

An Educational Framework is the most essential supporting educational structure, and when designed correctly, it becomes the foundation upon which everything else is built.

The GAMLEC Educational Framework for the learning board game integrates approaches from the theory and practice of game-based learning.


Short version of the GAMLEC Educational Framework

A short version of the GAMLEC Educational Framework is available in English (EN), German (DE), Italian (IT), Lithuanian (LI) and Dutch (NL):

European Compendium on Criteria for the Quality of Life of Nursing Home Residents

The aim of the Compendium is to reflect the state-of-the-art in theory and practice.

The guiding principles are the following:
Autonomy: The promotion of the residents’ autonomy in the sense of helping them to help themselves,
Participation: Their participation in the community inside and outside the facility and
Human dignity: A dignified life until the end.

Below you will find Compendium in English (EN), German (DE), Italian (IT), Lithuanian (LI) and Dutch (NL):

4 European National Reports

The Compendium is based on 4 National Reports developed in the following countries: Germany, Italy, Lithuania and The Netherlands. The National Reports are available in English.